The Word Freak Promise

  1. We don't sell your data. Period.
  2. We don't train AI on your games unless you say yes.
  3. You own your games. Export or delete them anytime.
  4. We catch cheaters with math, not surveillance.
  5. Don't cheat. Don't harass anyone. Don't be a jerk.
  6. Cancel anytime. No tricks, no guilt trips.
  7. We'll tell you before we change anything.

That's it. The rest is details.

The Human-Readable Version

One page. Plain English. If there's ever a conflict between this and the legal text, the interpretation most favorable to you wins.

Your Data, Your Games

What we collect: Your game records (moves, timing, rack, scores), your username and email, and basic device info so the app works correctly. If you use coaching features, we analyze your games to find patterns and suggest improvements.

What we don't collect: We don't touch your location, your contacts, your photos, your microphone, or anything else on your device that isn't Word Freak. We don't build advertising profiles. We don't track you across other apps.

Who we share data with: We use Clerk (login), Convex (database), Stripe (payments), Vercel (hosting), and Plausible (privacy-respecting analytics). That's the full list. Each has a data processing agreement. None of them sell your data either. Current list always at wordfreak.ai/subprocessors.

Social features: When you add friends, your name, avatar, and daily score are visible to your friends. Tournament leaderboards show your display name and rank. Co-op partners see your cursor position during shared play. You control what's visible through your profile settings.

How to delete everything: Go to Settings, tap "Delete My Account." One button. We actually delete your data -- not "deactivate," not "archive." Within 30 days, your data is gone from our servers. Within 90 days, it's gone from backups. We send you a confirmation when it's done.

AI Transparency

How our AI was trained: Word Freak's engine was trained on self-play data -- computers playing millions of games against themselves. We did not train our AI on human games. Your games did not build our engine.

Will we ever use your data for training? Not today. If we ever build an opt-in program for contributing anonymized game data, we'll announce it clearly, make it genuinely optional, and update this page before it goes live. We won't describe features that don't exist.

Fair Play

We use statistics to catch cheaters -- timing patterns, move quality, vocabulary distribution. We look at math, not your screen. No spyware, no process monitoring, no keystroke logging. If we think you cheated, we show you the evidence and let you appeal to a human.

Community Standards

The one rule: don't be a jerk. Trash talk is fine. Personal attacks, harassment, and hate speech are not. Block anyone instantly. Reports reviewed within 24-48 hours. Both sides get a summary of what happened.

Your Rights

You own your games -- export them anytime in GCG or JSON. Cancel anytime with one button. If we change the rules, we email you what changed with a redlined diff and give you 30 days' notice. Kids under 13 need a parent's permission; we collect less data and disable social features by default for child accounts.

Community Ratings

When you rate puzzle difficulty, your rating is honest feedback -- not a product review. You earn sparks regardless of how you rate. We don't suppress negative ratings or boost positive ones. Developer test ratings are purged before public display.